Converting a 3D car
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12 May 2015 10:25 - 12 May 2015 10:36 #302
por Fabikan75
Respuesta de Fabikan75 sobre el tema Converting a 3D car
s15.postimg.org/5zyzmz79m/forpriban.jpg
create>objects>by material spilit
select one object and press
surface>mapping>assign uv
next click on red ball.
in this widow chose material and click assign to selection.
your body have colour. I chose black.
U must textured all objects from list.
Sorry for bad english.
A Ty kolego z Czech czy ze Słowacji? A może Słowenia?
create>objects>by material spilit
select one object and press
surface>mapping>assign uv
next click on red ball.
in this widow chose material and click assign to selection.
your body have colour. I chose black.
U must textured all objects from list.
Sorry for bad english.
A Ty kolego z Czech czy ze Słowacji? A może Słowenia?
Última Edición: 12 May 2015 10:36 por Fabikan75.
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12 May 2015 16:21 - 12 May 2015 18:55 #305
por Priban
Respuesta de Priban sobre el tema Converting a 3D car
Última Edición: 12 May 2015 18:55 por Priban.
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12 May 2015 19:30 #307
por Fabikan75
Respuesta de Fabikan75 sobre el tema Converting a 3D car
1.All model is wrong reversed. check all model and press modify>rotate and rotate about 180.
Your left view must show left car side.
2.viollet-pink color mean failure texture.You must have in car folder this texture. Better make color in gimp, save on tga file and apply on body.
3. You destroyed the model. find car.bak and open. If you end work in zmodeler you must export model.
- check all object
- press create>objects>unite select
- click on model
- save on body(one piece)
- export to dof
- sumbit your choice( click body in window that will appear)
Your left view must show left car side.
2.viollet-pink color mean failure texture.You must have in car folder this texture. Better make color in gimp, save on tga file and apply on body.
3. You destroyed the model. find car.bak and open. If you end work in zmodeler you must export model.
- check all object
- press create>objects>unite select
- click on model
- save on body(one piece)
- export to dof
- sumbit your choice( click body in window that will appear)
El siguiente usuario dijo gracias: tt, Priban
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12 May 2015 21:55 - 12 May 2015 21:57 #308
por Priban
Respuesta de Priban sobre el tema Converting a 3D car
So something like this? prntscr.com/74hw9a
Missing to finish:
1) wheels position and height
2) color on body (now is transparent I do not know why) and glass
3) steering wheel (position)
4) Engine perfomance
Can you help me with 1,2 and 3 ?
It will be into 0.6.5 verion of racer maybe
And after all this, I'll do to other cars.
Missing to finish:
1) wheels position and height
2) color on body (now is transparent I do not know why) and glass
3) steering wheel (position)
4) Engine perfomance
Can you help me with 1,2 and 3 ?
It will be into 0.6.5 verion of racer maybe
And after all this, I'll do to other cars.
Última Edición: 12 May 2015 21:57 por Priban.
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13 May 2015 10:03 #309
por Fabikan75
Respuesta de Fabikan75 sobre el tema Converting a 3D car
steer and wheels ----> oi59.tinypic.com/oab13t.jpg
height suspension:
wheel_front (and rear.)
{
y=(only 0,0X or -0,0X, u must try, because this value is so fine.)
windows
>oi61.tinypic.com/yyy3r.jpg
you must download
www.4shared.com/rar/4iT_ME0E/niezbedne.html.
szyby.tga and frasnel2.tga you find there
If you make good model, i can make for you engines and sounds. And possible amendments.
height suspension:
wheel_front (and rear.)
{
y=(only 0,0X or -0,0X, u must try, because this value is so fine.)
windows
>oi61.tinypic.com/yyy3r.jpg
you must download
www.4shared.com/rar/4iT_ME0E/niezbedne.html.
szyby.tga and frasnel2.tga you find there
If you make good model, i can make for you engines and sounds. And possible amendments.
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13 May 2015 18:01 - 13 May 2015 19:21 #312
por Priban
Respuesta de Priban sobre el tema Converting a 3D car
So what do you think?
prntscr.com/74s3wc
prntscr.com/74s4j8
Still I finish the engine and i try to tinker with the handling. I have a little problem that was at speeds above 90 km / h. Car had to start going "straight"
And a traction power is to big and wheels is slipping.
And third problem:
prntscr.com/74sn0c
And when i am turning wheels ... prntscr.com/74smwg
But all this will be fine I will try to solve
prntscr.com/74s3wc
prntscr.com/74s4j8
Still I finish the engine and i try to tinker with the handling. I have a little problem that was at speeds above 90 km / h. Car had to start going "straight"
And a traction power is to big and wheels is slipping.
And third problem:
prntscr.com/74sn0c
And when i am turning wheels ... prntscr.com/74smwg
But all this will be fine I will try to solve
Última Edición: 13 May 2015 19:21 por Priban.
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13 May 2015 21:33 #316
por Fabikan75
Respuesta de Fabikan75 sobre el tema Converting a 3D car
he is so pretty^^.
I dream would drive him.
Which engine?
I dream would drive him.
Which engine?
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14 May 2015 16:38 - 14 May 2015 19:00 #321
por Priban
Respuesta de Priban sobre el tema Converting a 3D car
Thanks
Well on the car is written 560SEL, so it probably will be with this engine. It's my first car what I did. So maybe i have to tune handling By the way, I'm done all on this model, except for the sounds. The sounds I have found on the internet, but I have to still put in the correct format. However, sounds not downloadable, so I have to record. (Youtube)
edit:I have sounds, but I think that on this car is not.
Well on the car is written 560SEL, so it probably will be with this engine. It's my first car what I did. So maybe i have to tune handling By the way, I'm done all on this model, except for the sounds. The sounds I have found on the internet, but I have to still put in the correct format. However, sounds not downloadable, so I have to record. (Youtube)
edit:I have sounds, but I think that on this car is not.
Última Edición: 14 May 2015 19:00 por Priban.
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14 May 2015 23:29 #328
por Fabikan75
Respuesta de Fabikan75 sobre el tema Converting a 3D car
You textured inside alone? Good job!
Great sounds.
Only dials to 260 because vmax are 240.
and gearbox in 560 was only automatic. And other differential
i like this car,
What next? ^^
Great sounds.
Only dials to 260 because vmax are 240.
and gearbox in 560 was only automatic. And other differential
i like this car,
What next? ^^
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15 May 2015 14:53 - 15 May 2015 14:54 #331
por Priban
Respuesta de Priban sobre el tema Converting a 3D car
Gearbox and (maybe) differential is fixed. and thank you
I'm going to try your model
I'm going to try your model
Última Edición: 15 May 2015 14:54 por Priban.
El siguiente usuario dijo gracias: Fabikan75
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