car
{
  name=jeep wrangler
  year=2013
  credits=Converted by orges from Gta San Andreas.
  comments=fast&furious edition
  id=jeep_wrangler
  version=0655
  wheels=4
  skid
  {
    sample=skid.wav
  }
  shadow
  {
    texture=
    width=0.0
    length=0.0
  }
  cg
  {
    x=0
    y=-0.198
    z=0.02
  }
  ff_factor=0.20
}

graphics 
{
  shadow 
  {
    texture=
    model
    {
      file=
    }
  }

	generic
	{
		model0
		{
		file=
		}
		model1
		{
		file=
		}
		model2
		{
		file=
		}
		model3
		{
		file=
		}
    		model4
    		{
      		file=
    		}
    		model5
    		{
      		file=
    		}
    		model6
    		{
      		file=
    		}
    		model7
    		{
      		file=
    		}
    		model8
    		{
      		file=
    		}
    		model9
    		{
      		file=
    		}
    		model10
    		{
      		file=
    		}
    		model11
    		{
      		file=
    		}
    		model12
    		{
      		file=
    		}
    		model13
    		{
      		file=
    		}
    		model14
    		{
      		;file=
    		}
    		model15
    		{
      		;file=
    		}
    		model16
    		{
      		;file=
    		}

	}
}

body
{
  mass=2100	
  restitution_coeff=0.25
  inertia
  {
    x=2100
    y=2140
    z=440
  }
  x=0
  y=0
  z=0
  width=1.7
  height=1.0
  length=4.4
  manual_box=1
  cockpit_start=1
  cockpit_length=1
  model
  {
    file=jeep.dof
  }
  model_incar
  {
    file=jeep.dof
  }
  model_light_l
  {
    file=
  }
  model_braking_l
  {
    file=
  }
  model_reverse_r
  {
    file=
  }
  model_lightroad_l
  {
  file=
  }
  width=1.79
  height=1.2
  length=4.92
  manual_box=0
}
steer
{
  x=0.3900
  y=0.8100
  z=0.20
  xa=20
  lock=900
  linearity=0.2
  model
  {
     file=stw.dof
  }
}
engine
{
  ; Position (stub gfx)
  x=0
  y=.2
  z=1.42
  size=.25
  mass=158
  max_rpm=7000
  idle_rpm=750
  autoclutch_rpm=1000
  curve_torque=torque.crv
  max_torque=407
  torque_reaction=0.89
  starter=1
  starter_torque=240
  start_stalled=1
  stall_rpm=550
  start_rpm=650
  shifting
  {
    automatic=0
    fast=1
    cut_throttle=1
    shift_up_rpm=5700
    shift_down_rpm=1400
    time_to_declutch=50
    time_to_clutch=50
    time_in_neutral=50 ;200
    time_to_declutch_down=150
    time_to_clutch_down=50
    time_in_neutral_down=50 ;200
  }

  inertia
  {
    engine=0.53
    final_drive=1.25
  }
  braking_coeff=3.6
  rolling_friction_coeff=1
  friction=0
}
gearbox
{
  gears=5
  gear0
  {
    ratio=-2.21
    inertia=0.21
  }
  gear1
  {
    ratio=2.45
    inertia=0.18
  }
  gear2
  {
    ratio=1.45
    inertia=0.13
  }
  gear3
  {
    ratio=1.00
    inertia=0.09
  }
  gear4
  {
    ratio=0.69
    inertia=0.07
  }
}
differential
{
  type=1
  ratio=5.73
  inertia=0.05
  locking_coefficient=0.05
}
clutch
{
  max_torque=900
}
handbrakes
{
  wheels=23
}
aero
{
	body
	{
	center=0 0.23 0
        cx=0.43
        area=2.95
	}
	wings=0
}
antirollbar
{
  count=2
  arb0
  {
    susp_left=0
    susp_right=1
    k=-3500
  }
  arb1
  {
    susp_left=2
    susp_right=3
    k=-5000
  }
}
susp_front
{
y=0.10
z=1.45
restlen=0.44
minlen=0.10
maxlen=0.65
  k=40000	
  bump_rate=4500
  bump_function=0	
  rebound_rate=2500
  rebound_function=0
  anti_pitch=0
  camber_change_per_m=0.2
  caster_offset=0.0
  roll_center
  {
 x=0
    y=-0.55		
    z=0
  }
}
susp_rear
{
y=0.10
z=-1.54
restlen=0.44
minlen=0.0
maxlen=0.9
  k=50000	
  bump_rate=5000
  bump_function=0
  rebound_rate=4500
  rebound_function=0
  anti_pitch=0
  camber_change_per_m=0.4
  roll_center
  {
    x=0
    y=-0.65		
    z=0
  }
}
susp0~susp_front
{
  x=0.89
  ; Camber change ratio; degrees of camber / degrees of wheel rotation
  camber_change_steering=0.0
  ; Bump steer; toe change in radians per meter of suspension deflection
  toe_change_per_m=0.05
}
susp1~susp_front
{
  x=-0.89
  camber_change_steering=-0.0
  toe_change_per_m=-0.05
}
susp2~susp_rear
{
  x=0.89
  toe_change_per_m=0
}
susp3~susp_rear
{
  x=-0.89
  toe_change_per_m=0
}
tire_model_front
{
damping_predict_lat=0.572
damping_predict_long=0.023
}
tire_model_rear
{
damping_predict_lat=0.560
damping_predict_long=0.022
}

pacejka
{
  ; Lateral force
   a0=1.6
   a1=-20
   a2=1320
   a3=2100
   a4=20
   a5=0.014
   a6=-0.24
   a7=1.0
   a8=-0.03
   a9=-0.0013
   a10=-0.15
   a111=-4
   a112=-0.29
   a12=17.8
   a13=-2.4
   ; Longitudinal force
   b0=1.5
   b1=-40
   b2=1410
   b3=23.3
   b4=250
   b5=0.05
   b6=0
   b7=0.055
   b8=-0.024
   b9=0.014
   b10=0.26
   b11=-103.71
   b12=0
   ; Aligning moment
   c0=2.2
   c1=-3.9
   c2=-3.9
   c3=-1.26
   c4=-8.2
   c5=0.025

   c6=0
   c7=0.044

   c8=-0.58
   c9=0.18
   c10=0.043
   c11=0.048
   c12=-0.0035
   c13=-0.18
   c14=0.14
   c15=-1.029
   c16=0.27
   c17=-1.1
   optimal_slipratio=0.11
   optimal_slipangle=0.157
}

skidding_default
{
	long_start=0.1
	long_max=1.0
	long_start_n=0.1
	long_max_n=1.0
	lat_start=0.1
	lat_max=1.0
}
wheel_front
{
	x=0
	y=0
	z=0
	steering=1
	powered=1
	camber=2
	lock=60
	mass=71
	inertia=4
	radius=.39695
  rolling_coeff=0.015
  max_braking=3000
  braking_factor=1
  tire_rate=250000
  width=0.245
	pacejka~pacejka
	{
	}
}
wheel_rear
{
	x=0
	y=0
	z=0
	steering=0
        powered=1
        power_gearing=2.31
	camber=1
	mass=68
	inertia=4
	radius=.39695
  rolling_coeff=0.015
  max_braking=1400
  max_handbrake_torque=6500
  braking_factor=1
  tire_rate=250000
  width=0.245
	pacejka~pacejka
	{
	}
}
wheel0~wheel_front
{
  toe=-0.5
  ackerman=1.1
	model
	{
		file=rear-right.dof
	}
}
wheel1~wheel_front
{
  toe=0.5
  ackerman=-1.1
	model
	{
		file=rear-left.dof
	}
}
wheel2~wheel_rear
{
  toe=0.0
	model
	{
		file=rear-right.dof
	}
}
wheel3~wheel_rear
{
  toe=-0.0
	model
	{
		file=rear-left.dof
	}
}
camera0
{
  name=Driver
  fov=55
  model=1
  view=0
  wheels=0
  offset
  {
    x=0.35
    y=1.17
    z=-0.30
  }
  offset_to
  {
    x=0.34
    y=-0.5
    z=10
  }
  src
  {
    mass=1
    k=250
    damping=25
    maxdist=0.2
  }
  dst
  {
    mass=0
    k=0
    damping=0
    maxdist=0
  }
}
camera1
{
  name=Left
  fov=65
  model=0
  view=0
  wheels=0
  offset
  {
    x=0.51
    y=1.17
    z=-0.20
  }
  offset_to
  {
    x=15.4
    y=0
    z=10
  }
  src
  {
    mass=1
    k=250
    damping=25
    maxdist=0.2
  }
  dst
  {
    mass=0
    k=0
    damping=0
    maxdist=0
  }
}
camera2
{
  name=Right
  fov=65
  model=0
  view=0
  wheels=0
  offset
  {
    x=0.51
    y=1.17
    z=-0.20
  }
  offset_to
  {
    x=-12.6
    y=0.
    z=10
  }
  src
  {
    mass=1
    k=250
    damping=25
    maxdist=0.2
  }
  dst
  {
    mass=0
    k=0
    damping=0
    maxdist=0
  }
}
camera3
{
  name=Rear
  fov=-70
  model=0
  view=0
  wheels=0
  offset
  {
    x=0.1
    y=1.17
    z=-0.3
  }
  offset_to
  {
    x=-2
    y=0.8
    z=-10
  }
  src
  {
    mass=1
    k=250
    damping=25
    maxdist=0.1
  }
  dst
  {
    mass=0
    k=0
    damping=0
    maxdist=0
  }
}
camera4
{
  name=Chase
  fov=60
  model=0
  view=0
  wheels=0
  follow
  {
    pitch=0
    yaw=1
    roll=0
  }
  offset
  {
    x=0
    y=-0.5
    z=-5
  }
  angle
  {
    x=10
    y=180
    z=0
  }
}
camera5
{
  name=Exterior free
  fov=60
  model=0
  view=0
  wheels=0
  follow
  {
    pitch=0
    yaw=0
    roll=0
  }
  offset
  {
    x=0
    y=-0.5
    z=-5
  }
  angle
  {
    x=10
    y=120
    z=0
  }
}
camera6
{
  name=Rear chase
  fov=60
  model=0
  view=0
  wheels=0
  follow
  {
    pitch=0
    yaw=1
    roll=0
  }
  offset
  {
    x=0
    y=-0.5
    z=-5
  }
  angle
  {
    x=10
    y=0
    z=0
  }
}
camera7
{
  name=Passenger seat
  fov=70
  model=1
  view=0
  wheels=0
  follow
  {
    pitch=1
    yaw=1
    roll=1
  }
  offset
  {
    x=-0.3
    y=-1.11
    z=-0.4
  }
  angle
  {
    x=10
    y=170
    z=0
  }
}
camera8
{
  name=FrontWheel
  fov=60
  model=0
  view=0
  wheels=0
  offset
  {
    x=1.4
    y=0.06
    z=-0.6
  }
  angle
  {
    x=-2.25
    y=-161
    z=3.3
  }
  follow
  {
    pitch=0
    yaw=1
    roll=1
  }
}
camera9
{
  name=Hood
  fov=60
  model=0
  view=0
  wheels=2
  follow
  {
    pitch=1
    yaw=1
    roll=1
  }
  offset
  {
    x=0
    y=-1.1
    z=-0.9
  }
  angle
  {
    x=5
    y=180
    z=0
  }
}

;audio-----------------------------------------------

audio
{
  skid
  {
    sample=sound/skid.wav
  }
  horn
  {
    sample=sound/horn.wav
  }
  accelerate_out
  {
    volume=1.0
    smp0
    {
      sample=sound/idle.wav
      min=0
      max=800
      attack=1000
      decay=900
      natural=1000
    }
    smp1
    {
      sample=sound/low.wav
      min=600
      max=5000
      attack=1000
      decay=1000
      natural=2500
    }
    smp2
    {
      sample=sound/mid.wav
      min=1200
      max=3000
      attack=1000
      decay=1000
      natural=3200
    }
    smp3
    {
      sample=sound/hi.wav
      min=4200
      max=5000
      attack=1000
      decay=1000
      natural=5000
    }
    smp4
    {
      sample=sound/backhum.wav
      min=2000
      max=5000
      attack=1000
      decay=1000
      natural=4500
      volume=0.25
    }
  }
  gearwhine
  {
    smp0
    {
      sample=sound/whine.wav
      volume=0.2
      min=1
      max=2000
      natural=200
    }
  }
  wind
  {
  volume=3
  volume_scale=0.1
  volume_offset=0
  pitch_scale=0
  pitch_offset=0
  smp0
  {
    sample=sound/wind_ext.wav
    ; Speeds in m/s
    min=0
    max=9999
    natural=4000
  }
}
}