car
{
  name=Renault Clio II
  year=1999
  credits=Model by Skybh, help from Damian A. and Cosmo°
  id=clio2
  version=090
  comments=1.9D 65 RXE
  wheels=4
  ff_factor=0.80
  ff_gain=1.00
  ff_damping=0
  ff_friction=0
  ff_inertia=0
  ff_stickfriction=0.50
  shadow
  {
    texture=ombre.tga
    width=0
    length=0
    intensity_dark=0.7
    intensity_light=0.3
  }
  cg
  {
    x=0
    ;0.268	;568 cm (~38,5%)
    y=-0.15
    z=0.5396
    ; z=0.35
  }
}
body
{
  ; Masse dCi 65 5p : 990kg => 63,6% devant |roues : 41/38 | masse brute (conducteur/carburant) : 907 | cg.z : 0.4892
  ; Masse 1.4 16V 5p : 1000kg => 63,0% devant |roues : 41/38 | masse brute (conducteur/carburant) : 917 | cg.z : 0.4716
  mass=887
  ; mass=1090
  inertia
  {
    x=1700
    y=1400
    z=452
  }
  width=1.75
  height=1.590
  length=3.85
  manual_box=0
  box_offset=0 0 0
  model
  {
    file=chassis_5p.dof
    offset
    {
      x=0
      y=0
      z=0
    }
  }
  model_incar
  {
    file=chassis_5p.dof
  }
  model_braking_l
  {
    file=brakes_hayon_std.dof
  }
  model_braking_r
  {
    file=brakes_ph1.dof
  }
  model_lightroad_l
  {
    file=lights_int_ph1_base.dof
  }
  model_light_l
  {
    ; file=lights_xenon.dof
  }
  model_light_r
  {
    file=brakes_ph1.dof
  }
  model_reverse_r
  {
    file=reverse_ph1.dof
  }
  model_collide
  {
    file=collision.dof
  }
}
steer
{
  x=0.3395
  y=0.1875
  z=0.57
  xa=26
  ; 3.2 turns lock-to-lock, 10.70 m turning circle
  lock=1224
  linearity=0.89       
  model
  {
    file=volant_ph1.dof
  }
}
engine
{
  mass=0
  x=0
  y=0
  z=0
  size=1461
  idle_rpm=640
  idle_method=1
  idle_throttle=0
  curve_torque=courbes/engine_F8Q_65.crv
  max_torque=1.000
  torque_reaction=0
  max_rpm=5500
  rev_limiter_time=2
  autoclutch_rpm=0
  autoclutch=0
  starter=0
  starter_torque=85
  stall_rpm=500
  start_rpm=975
  start_stalled=1
  enable_stall=1
  rumble_amplitude=0
  rumble_maxrpm=6200
  launch_control=0
  cylinders=4
  cylinder_angle=0
  friction=0
  min_warn_rpm=4800
  max_warn_rpm=6150
  shifting
  {
    automatic=0
    fast=1
    shift_up_rpm=4600
    shift_down_rpm=1500
    time_to_declutch=100
    time_in_neutral=185
    time_to_clutch=100
    time_to_declutch_down=100
    time_in_neutral_down=185
    time_to_clutch_down=100
    blip_throttle=0
    cut_throttle=1
  }
  inertia
  {
    engine=0.241870
  }
  jitter
  {
    amplitude=0
    time_min=100
    time_var=500
    frequency_min=4
    frequency_var=9
  }
  speedlimiter
  {
    velocity=22.22
    time=10
  }
  braking_coeff=2.5
  braking_torque_curve=courbes\C_A_F8Q.crv
  ;(0.200rpm(displacement/max_torque))²
}
fuel
{
  type=0
  max=50.0
  bsfc=4.4e-5
}
clutch
{
  max_torque=175
}
gearbox
{
  ; dCi 55 : JB1-977
  ; dCi 65 : JB3-980
  ; dCi 80 : JC5-128
  ; dTi 80 : JB3-905
  ; dCi 100 : JR5-120
  gears=6
  gear0
  {
    ratio=-3.545
    inertia=0.10
    engine_map=1.0
  }
  gear1
  {
    ratio=3.363
    inertia=0.10
    engine_map=1.0
  }
  gear2
  {
    ratio=1.863
    inertia=0.08
    engine_map=1.0
  }
  gear3
  {
    ratio=1.321
    inertia=0.06
    engine_map=1.0
  }
  gear4
  {
    ratio=1.029
    inertia=0.04
    engine_map=1.0
  }
  gear5
  {
    ratio=0.795
    inertia=0.02
    engine_map=1.0
  }
}
handbrakes
{
  wheels=23
}
differentials
{
  count=1
  diff0
  {
    type=0
    ratio=3.5625
    inertia=0.001
    friction=20
    locking_coeff=0
    output0=0
    output1=1
  }
}
abs
{
  enable=0
  max_velocity_ratio=1.04
  min_velocity_ratio=1.01
  min_velocity=3
  braking_factor=1.0
}
traction_control
{
  enable=0
  max_velocity_ratio=1.07
  min_velocity_ratio=1.04
  min_velocity=4
}
aero
{
  body
  {
    cx=0.35
    area=1.89
    center=0 0 0
    ; Standard
    ; cx=0.35
    ; area=1.89
    ; RS
    ; cx=0.36
    ; area=1.94
  }
  draft
  {
    scale_lat_rear=0.8
    scale_lon_rear=1
    scale_lat_front=0.12
    scale_lon_front=0.6
  }
  wings=2
  wing0
  {
    name=Lame avant
    span=1.465
    cord=0.36
    coeff_drag=0.100
    coeff_down=0.100
    center=0.00 -0.4824 1.90
    angle=14
    angle_offset=0
  }
  wing1
  {
    name=Becquet arriere
    span=1.05
    cord=0.26
    coeff_drag=0.100
    coeff_down=0.100
    center=0.00 0.61 -1.24
    angle=40
    angle_offset=0
  }
}
antirollbar
{
  count=2
  arb0
  {
    susp_left=0
    susp_right=1
    k=13000
  }
  arb1
  {
    susp_left=2
    susp_right=3
    k=3000
  }
}
susp_front
{
  ; In game pitch : 1.60
  y=-0.232
  z=1.345
  restlen=0.258
  minlen=0.090
  maxlen=0.210
  warplen=0.138
  k=25000
  anti_pitch=0
  bumpstop_len=0.050
  bumpstop_k=40000
  bumpstop_damping=2200
  reboundstop_len=0.050
  reboundstop_k=35000
  reboundstop_damping=2500
  damper_curve=courbes/damper_front.crv
  roll_center
  {
    x=0
    y=-0.54
    ;~12 cm
    z=0
  }
}
susp_rear
{
  y=-0.232
  z=-1.127
  restlen=0.285
  minlen=0.110
  maxlen=0.255
  warplen=0.215
  k=20900
  anti_pitch=0.7
  ;bump_rate=1615
  ;rebound_rate=2100
  bumpstop_len=0.020
  bumpstop_k=100000
  bumpstop_damping=2200
  reboundstop_len=0.020
  reboundstop_k=100000
  reboundstop_damping=1200
  damper_curve=courbes/damper_rear.crv
  roll_center
  {
    x=0
		; ~20cm
    y=-0.54
    z=0
  }
}
susp0~susp_front
{
  x=0.703
  camber_change_per_m=0.083
  camber_change_steering=0.036
  ; 3.00°
  caster_angle=0.0524
  caster_offset=-0.024
  ; -9.400°
  kingpin_angle=-0.164
  kingpin_offset=0
  toe_change_per_m=0.046
  model
  {
    file=
  }
}
susp1~susp_front
{
  x=-0.703
  camber_change_per_m=0.083
  camber_change_steering=-0.036
  ; 3.00°
  caster_angle=0.0524
  caster_offset=-0.024
  ; -9.400°
  kingpin_angle=-0.164
  kingpin_offset=0
  toe_change_per_m=-0.046
  model
  {
    file=
  }
}
susp2~susp_rear
{
  x=0.6925
  camber_change_per_m=-0.097
  camber_change_steering=0
  caster_angle=0
  caster_offset=0
  kingpin_angle=0
  kingpin_offset=0
  toe_change_per_m=0
  model
  {
    file=
  }
}
susp3~susp_rear
{
  x=-0.6925
  camber_change_per_m=-0.097
  camber_change_steering=0
  caster_angle=0
  caster_offset=0
  kingpin_angle=0
  kingpin_offset=0
  toe_change_per_m=0
  model
  {
    file=
  }
}
pacejka
{
  a0=1.4
  a1=-41
  a2=1100
  a3=3300
  a4=11
  a5=0.015
  a6=-0.50
  a7=1.0
  a8=-0.03
  a9=-0.001
  a10=-0.15
  a111=-4.32
  a112=-0.29
  a12=17.8
  a13=-2.4
  b0=1.40
  b1=-60
  b2=1100
  b3=23.3
  b4=325
  b5=0.04
  b6=0.0
  b7=0.05
  b8=-0.024
  b9=0.015
  b10=0.25
  b11=-86
  b12=0.0
  c0=2.3
  c1=-3.8
  c2=-3.14
  c3=-1.0
  c4=-7.2
  c5=0.0
  c6=0.0
  c7=0.044
  c8=-0.58
  c9=0.18
  c10=0.043
  c11=0.048
  c12=-0.0035
  c13=-0.18
  c14=-0.04
  c15=-1.029
  c16=0.27
  c17=-1.1
  optimal_slipratio=0.12
  optimal_slipangle=0.22
}
; 165/65 R14 : 0.28550
; 175/65 R14 : 0.29155
; 185/55 R15 : 0.29225
; 205/45 R16 : 0.29545
wheels
{
  inertia=1.07
  rolling_coeff=0.009
  friction_road=1
  slices=13
  width=0.185
  radius=0.29225
}
wheel_front~wheels
{
  x=0
  y=0
  z=0
  steering=1
  inboard_brakes=0
  powered=1
  lock=75.24
  camber=-0.59
  mass=41
  ackerman=1.00
  max_braking=1425
  braking_factor=0.70
  brake_heating=0.00010
  brake_dissipation=0.00009
  brake_max_temp=650
  tire_rate=160000
  tire_damping=200
  tire_damping_lowspeed=2000
  tire_damping_threshold=5
  pacejka~pacejka
  {
    optimal_slipratio=0.0800
    optimal_slipangle=0.0698
  }
}
wheel_rear~wheels
{
  x=0
  y=0
  z=0
  steering=1
  lock=0
  ackerman= 1.00
  inboard_brakes=0
  powered=0
  mass=38
  camber=-1.1
  max_braking=850
  max_handbrake_torque=3600
  braking_factor=0.32
  brake_heating=0.00010
  brake_dissipation=0.00009
  brake_max_temp=650
  tire_rate=130000
  tire_damping=200
  tire_damping_lowspeed=2000
  tire_damping_threshold=5
  pacejka~pacejka
  {
    optimal_slipratio=0.1000
    optimal_slipangle=0.1047
  }
}
wheel0~wheel_front
{
  toe=0.03
  ;0°02'
  camber=0.916
  ;0.325
  model
  {
    file=rg_aquarius.dof
  }
  model_brake
  {
    file=
  }
}
wheel1~wheel_front
{
  toe=-0.03
  ;0°02'
  camber=0.916
  ;0.325
  model
  {
    file=rd_aquarius.dof
  }
  model_brake
  {
    file=
  }
}
wheel2~wheel_rear
{
  toe=-0.33
  camber=-1.50
  model
  {
    file=rg_aquarius.dof
  }
  model_brake
  {
    file=
  }
}
wheel3~wheel_rear
{
  toe=0.33
  camber=-1.50
  model
  {
    file=rd_aquarius.dof
  }
  model_brake
  {
    file=
  }
}
animation
{
  flash_lights=0
}
damage
{
  chassis
  {
    damage=0.0
    fade=0.0000
    speed_factor=0.00005
    force_factor=0.0000002
    damage_factor=0.0
    damage_engine_factor=0.5
    damage_engine_from=0.99
    damage_engine_to=0.0
    damage_engine_time=5000
    texture_damage
    {
      enable=0
      ray_lod=0
      dent_factor=1.0
      dent_linearity=1.8
      radius_factor=15.0
      radius_min=1
      uv_randomness=0.2f;
    }
  }
}
flares
{
  flare0
  {
    pos=-0.55 -0.02 1.77
    normal=0 0 1
    ;normal=-0.05 0.1 0.6
    z_offset=-3000
    color=35 35 32
    size_factor=2.5
  }
  ;Pleins phares (0-1)
  flare1
  {
    pos=0.55 -0.02 1.77
    normal=0.05 0.1 0.6
    z_offset=-3000
    color=35 35 32
    size_factor=2.5
  }
  ; feux arrières (2-3)
  flare2
  {
    ; Phase 2
    ; pos=0.6136 -0.0805 -1.576
    pos=0.6476 0.0908 -1.54
    normal=0.05 0 -0.5
    color=40 5 0
    size_factor=0.6
    z_offset=-1000
  }
  flare3
  {
    pos=-0.6476 0.0908 -1.54
    normal=-0.05 0 -0.5
    color=40 5 0
    size_factor=0.6
    z_offset=-1000
  }
  ; feux stop (4-5)
  flare4
  {
    rule=brake
    pos=0.6476 0.0908 -1.54
    normal=-0.05 0 -0.5
    color=80 15 2
    size_factor=1.3
    z_offset=-1000
  }
  flare5
  {
    rule=brake
    pos=-0.6476 0.0908 -1.54
    normal=0.05 0 -0.5
    color=80 15 2
    size_factor=1.3
    z_offset=-1000
  }
}
graphics
{
  shadow
  {
    model
    {
      file=chassis.dof
      use_shaders=0
    }
    intensity=0.3
  }
  generic
  {
    ; Antenne radio
    model0
    {
      file=ant_avant.dof
    }
    ; Interieur
    model1
    {
      file=int_5p.dof
    }
    ; Baguettes laterales
    model2
    {
      file=baguettes_1_5p.dof
    }
    ; Vide
    model3
    {
      ; file=poignes_5p.dof
    }
    ; Panneaux de portes
    model4
    {
      file=panneaux_1_5p.dof
    }
    ; Parties communes a toutes les ph2+ bicorps
    model5
    {
      file=bicorps_gen.dof
    }
    ; Banquette arriere ou plage arriere societe
    model6
    {
      file=banquette_ph1.dof
    }
    ; Retros exterieurs, interieur, colonne de direction, par-soleil
    model7
    {
      file=retro.dof
    }
    ; Tableau de bord
    model8
    {
      file=tbd_1.dof
    }
    ; Face avant
    model9
    {
      file=ph1.dof
    }
    model10
    {
      file=dessous_ph1.dof
    }
    ; Sieges avant
    model11
    {
      file=sieges.dof
    }
    ; Compteur
    model12
    {
      file=compteur_ph1_base.dof
    }
    ; Casquette tableau de bord
    model13
    {
      file=casquette_tbd_ph1.dof
    }
    ; Commande de clim pour ph2
    model14
    {
      ; file=logo_rxe.dof
    }
    ; Commande de boite
    model15
    {
      file=commande_bv_ph1.dof
    }
    ; Monogramme moteur
    model16
    {
      file=monog_moteur_f8q.dof
    }
    ; Becquet arriere
    model17
    {
      file=becquet_std.dof
    }
    ; Plafonnier avant
    model18
    {
      file=plafonnier_hdg.dof
    }
    ; Emplacement anti-brouillard
    model19
    {
      file=ab_ph1.dof
    }
    ; Ailes arrières (vide si 3portes)
    model20
    {
      file=bicorps_5p.dof
    }
    ; Feux arriere
    model21
    {
      file=feux_ph1.dof
    }
    ; Afficheur central
    model22
    {
      file=afficheur_ph1.dof
    }
    ; Commande de retros
    model23
    {
      file=retros_electriques_ph1.dof
    }
    ; Conducteur
    model24
    {
      file=driver.dof
      offset
      {
        z=0.000
      }
    }
    ; Plage arriere/accoudoirs version 3portes
    model25
    {
      ; file=int_3p_std.dof
    }
    ; Reptiteurs latereaux
    model26
    {
      file=repetiteurs_oranges.dof
    }
    ; Type de phares ph2, finition ph1
    model27
    {
      file=logo_rxe.dof
    }
    ; Masque de phares 
    model28
    {
      file=phare_ph1_simple.dof
    }
    ; Capteur de pluie?
    model29
    {
      ; file=capteur_pluie.dof
    }
    model30
    {
      ; file=temoin_esp.dof
      offset
      {
        z=-0.001
      }
    }
    model31
    {
      ; file=shift_up.dof
      offset
      {
        z=-0.001
      }
    }
    model32
    {
      file=bicorps_ph1.dof
    }
  }
}
lights
{
  light0
  {
    fov=30
    aspect=10
    z=-1.0
    pitch=4
    far=35
    texture=textures/light.tga
    color=3.5 3.5 3.3
  }
}
camera0
{
  name=Driver
  fov=63
  model=1
  view=0
  wheels=0
  offset
  {
    x=0.3411
    y=0.46
    z=0.01
  }
  offset_to
  {
    x=0.34
    y=0.26
    z=10
  }
  src
  {
    mass=0.1
    k=5000
    damping=13
    maxdist=1.5
  }
  dst
  {
    mass=1
    k=100
    damping=12
    maxdist=1.52
  }
}
camera1
{
  name=3/4 Avant
  fov=45
  model=0
  wheels=0
  offset
  {
    x=0.276
    y=0.20
    z=-3.95
  }
  angle
  {
    x=0.5
    y=-25
    z=0
  }
  follow
  {
    pitch=1
    yaw=1
    roll=1
  }
}
camera2
{
  name=Driver, right
  fov=60
  model=1
  wheels=0
  view=1
  offset
  {
    x=0.3411
    y=0.44
    z=-0.11
  }
  offset_to
  {
    x=-10
    y=0.5
    z=10
  }
  src
  {
    mass=1
    k=250
    damping=25
    maxdist=0.2
  }
  dst
  {
    mass=1
    k=0
    damping=0
    maxdist=0
  }
}
camera3
{
  name=Driver, rear
  fov=-60
  model=1
  wheels=0
  view=1
  offset
  {
    x=0.3411
    y=0.44
    z=-0.11
  }
  offset_to
  {
    x=-1
    y=0.5
    z=-10
  }
  src
  {
    mass=1
    k=250
    damping=25
    maxdist=0.1
  }
  dst
  {
    mass=1
    k=0
    damping=0
    maxdist=0
  }
}
camera4
{
  name=Arriere
  fov=60
  model=0
  wheels=0
  view=0
  offset
  {
    x=0
    y=1.25
    z=-4.00
  }
  follow
  {
    pitch=1
    yaw=1
    roll=1
  }
  angle
  {
    x=18
    y=0
    z=0
  }
  src
  {
    mass=1
    k=300
    damping=8
    maxdist=1.5
  }
  dst
  {
    mass=1
    k=250
    damping=8
    maxdist=1.5
  }
}
camera5
{
  name=Vue laterale
  fov=60
  model=0
  wheels=0
  view=0
  offset
  {
    x=-0.40
    y=-0.1
    z=-5.2
  }
  follow
  {
    pitch=0
    yaw=1
    roll=0
  }
  angle
  {
    x=15
    y=270
    z=0
  }
}
camera6
{
  name=Vue de l'avant
  fov=60
  model=0
  wheels=0
  view=0
  offset
  {
    x=0
    y=-0.1
    z=-5.20
  }
  follow
  {
    pitch=0
    yaw=1
    roll=0
  }
  angle
  {
    x=15
    y=0
    z=0
  }
}
camera7
{
  name=FrontWheel
  fov=45
  model=0
  wheels=0
  follow
  {
    pitch=1
    yaw=1
    roll=1
  }
  offset
  {
    x=-0.50
    y=-0.35
    z=-6.60
  }
  angle
  {
    x=16
    y=-130
    z=3
  }
}
camera8
{
  name=Vue laterale
  fov=45
  model=0
  wheels=0
  view=0
  offset
  {
    x=0.25
    y=-0.20
    z=-5.42
  }
  follow
  {
    pitch=0
    yaw=1
    roll=0
  }
  angle
  {
    x=10
    y=130
    z=0
  }
}
camera9
{
  name=Bonnet
  fov=35
  model=0
  wheels=0
  view=0
  offset
  {
    x=0
    y=-0.35
    z=-5.25
  }
  follow
  {
    pitch=1
    yaw=1
    roll=1
  }
  angle
  {
    x=-5
    y=-45
    z=0
  }
}
audio
{
  gearwhine
  {
    smp0
    {
      sample=audio/tw-extonhigh.wav
      volume=0.05
      min=1
      max=2000
      natural=200
    }
  }
  skid
  {
    volume=1
    smp0
    {
      volume=0.4
      sample=audio\skid_low.wav
      min=0.20
      max=0.30
      attack=0.10
      decay=0.55
    }
    smp1
    {
      volume=1.0
      sample=audio\skid_high.wav
      min=0.6
      max=1.0
      attack=0.39
      decay=1.6
    }
  }
  horn
  {
    sample=horn.wav
  }
  shiftout
  {
    sample=audio/shiftout.wav
  }
  shiftin
  {
    sample=audio/shiftin.wav
  }
  accelerate_out
  {
    smp0
    {
      sample=audio\F8Q\idle.wav
      min=600
      max=1001
      attack=000
      decay=400
      natural=800
      volume=1
    }
    smp1
    {
      sample=audio\F8Q\low.wav
      min=1100
      max=1500
      attack=200
      decay=2000
      natural=1100
      volume=0.25
    }
    smp2
    {
      sample=audio\F8Q\low.wav
      min=1100
      max=1500
      attack=200
      decay=2000
      natural=1100
      volume=0.25
    }
    smp3
    {
      sample=audio\F8Q\mid.wav
      min=1200
      max=3000
      attack=750
      decay=500
      natural=2000
      volume=1.0
    }
    volume=1.00
    smp4
    {
      volume=1.0
      sample=audio\F8Q\high.wav
      min=3000
      max=6000
      attack=750
      decay=2000
      natural=4900
    }
  }
  decelerate_ou
  {
    smp0
    {
      sample=audio\F8Q\idle.wav
      min=600
      max=1001
      attack=000
      decay=400
      natural=800
      volume=1
    }
    smp1
    {
      sample=audio\F8Q\max.wav
      min=1100
      max=6000
      attack=200
      decay=2000
      natural=4900
      volume=1
    }
    volume=0.40
    smp2
    {
      volume=0.0
      sample=audio\F8Q\max.wav
      min=3000
      max=6000
      attack=200
      decay=2000
      natural=4900
    }
    smp3
    {
      volume=0.0
    }
    smp4
    {
      volume=0.0
    }
    smp5
    {
      volume=0.0
    }
    smp6
    {
      volume=0.0
    }
  }
  accelerate_in
  {
    smp0
    {
      sample=audio\F8Q\idle_in.wav
      min=600
      max=1001
      attack=000
      decay=400
      natural=800
      volume=1
    }
    smp1
    {
      sample=audio\F8Q\low_in.wav
      min=1100
      max=1500
      attack=200
      decay=2000
      natural=1100
      volume=0.25
    }
    smp2
    {
      sample=audio\F8Q\low_in.wav
      min=1100
      max=1500
      attack=200
      decay=2000
      natural=1100
      volume=0.25
    }
    volume=1.00
    smp3
    {
      volume=1.0
      min=1200
      max=3000
      attack=750
      decay=500
      natural=2000
      sample=audio\F8Q\mid_in.wav
    }
    smp4
    {
      volume=1.0
      sample=audio\F8Q\high_in.wav
      min=3000
      max=6000
      attack=750
      decay=2000
      natural=4900
    }
  }
  decelerate_in
  {
    smp0
    {
      sample=audio\F8Q\idle_in.wav
      min=600
      max=1001
      attack=000
      decay=400
      natural=800
      volume=1
    }
    smp1
    {
      sample=audio\F8Q\low_in.wav
      min=1100
      max=1500
      attack=200
      decay=2000
      natural=1100
      volume=0.25
    }
    volume=0.40
    smp2
    {
      volume=0.25
      sample=audio\F8Q\low_in.wav
      min=1100
      max=1500
      attack=200
      decay=2000
      natural=1100
    }
    smp3
    {
      volume=1.0
      min=1200
      max=3000
      attack=750
      decay=500
      natural=2000
      sample=audio\F8Q\mid_in.wav
    }
    smp4
    {
      volume=1.0
      sample=audio\F8Q\high_in.wav
      min=3000
      max=6000
      attack=750
      decay=2000
      natural=4900
    }
    smp5
    {
      volume=0.0
    }
    smp6
    {
      volume=0.0
    }
  }
  wind
  {
    volume=3
    pitch_scale=1.75
    pitch_offset=0
    smp0
    {
      sample=audio/wind1.wav
      min=35
      max=36
      attack=30
      decay=33
      natural=80
    }
    smp1
    {
      sample=audio/wind2.wav
      min=50
      max=51
      attack=33
      decay=33
      natural=80
    }
    smp2
    {
      sample=audio/wind3.wav
      min=75
      max=76
      attack=33
      decay=33
      natural=80
    }
  }
  decelerate_out
  {
    smp0
    {
      sample=audio\F8Q\idle.wav
      volume=1
      min=600
      max=1001
      attack=000
      decay=400
      natural=800
    }
    smp1
    {
      sample=audio\F8Q\low.wav
      volume=0.25
      min=1100
      max=1500
      attack=200
      decay=2000
      natural=1100
    }
    smp2
    {
      sample=audio\F8Q\low.wav
      volume=0.25
      min=1100
      max=1500
      attack=200
      decay=2000
      natural=1100
    }
    smp3
    {
      volume=1.0
      min=1200
      max=3000
      attack=750
      decay=500
      natural=2000
      sample=audio\F8Q\mid.wav
    }
    volume=0.40
    smp4
    {
      volume=1.0
      sample=audio\F8Q\high.wav
      min=3000
      max=6000
      attack=750
      decay=2000
      natural=4900
    }
    smp5
    {
      volume=0.0
    }
    smp6
    {
      volume=0.0
    }
  }
}
