shader_faixas
{
	layer0
	{
		map=faixa.tga
		blendfunc=blend
    		depthwrite=0
	}
}
shader_carroceria
{
	layer0
	{
		map=gradient.tga
		texgen_s=sphere_map
		texgen_t=sphere_map
		emission=1. 1. 1. 1.
	}
	layer1
	{
		map=$trackenvmap
		texgen_s=reflection_map
		texgen_t=reflection_map
		texgen_r=reflection_map
		shininess=94
		specular=0.75 0.75 0.75
		blendfunc=filter
	}
	layer2
	{
		map=remap_gto_body.tga
		blendfunc=one src_alpha
	}
}




;---------------------------------------------------------------------------------
shader_leather3
{
  layer0
  {
    map=leather3.tga
  }
}
shader_monasax_body_a_01
{
  layer0
  {
    map=monasax_body_a_01.tga
  }
}
shader_hand_female_glove
{
  layer0
  {
    map=hand_female_glove.tga
  }
}
shader_monasax_face
{
  layer0
  {
    map=monasax_face.tga
  }
}
shader_monasax_legs_b_01
{
  layer0
  {
    map=monasax_legs_b_01.tga
  }
}
shader_gto1
{
  layer0
  {
    map=gto1.tga
  }
}
shader_gtobody
{
  layer0
  {
    map=gtobody.tga
  }
}
shader_gto3
{
  layer0
  {
    map=gto3.tga
  }
}
shader_cinza2
{
  layer0
  {
    map=cinza2.tga
  }
}
shader_brushedmetal
{
  layer0
  {
    map=brushedmetal.tga
  }
}
shader_cinza1
{
  layer0
  {
    map=cinza1.tga
  }
}
shader_plate
{
  layer0
  {
    map=plate.tga
  }
}
shader_lanternas
{
  layer0
  {
    map=lanternas.tga
  }
}
shader_vettetrim
{
  layer0
  {
    map=vettetrim.tga
  }
}
shader_gto2
{
  layer0
  {
    map=gto2.tga
  }
}
shader_vidros
{
	  layer0
		{
		map=windows.tga
		shininess=96 ;28
    		blendfunc=src_color one
		 }
 	 layer1
  		{
   		 map=$trackenvmap
   		 texgen_s=reflection_map
   		 texgen_t=reflection_map
   		 texgen_r=reflection_map
   		 shininess=96 
    		blendfunc=add
 		 }
}
shader_1
{
	layer0
	{
		map=1.tga
	}
}
shader_tire_f
{
  layer0
  {
    map=tire_f.tga
  }
}
shader_goodyear1
{
  layer0
  {
    map=goodyear1.tga
  }
}
shader_wheel
{
  layer0
  {
    map=wheel.tga
  }
}
shader_chrome
{
  layer0
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
      shininess=42
      specular=1 1 1 1
  }
  layer1
  {
    map=chrome.tga
    blendfunc=one src_alpha
  shininess=45
  specular=0.76 0.75 0.74
  }
}
shader_gto4cromos
{
  layer0
  {
    map=$trackenvmap
    texgen_s=reflection_map
    texgen_t=reflection_map
    texgen_r=reflection_map
      shininess=42
      specular=1 1 1 1
  }
  layer1
  {
    map=gto4.tga
    blendfunc=one src_alpha
  shininess=45
  specular=0.76 0.75 0.74
  }
}
shader_Mirror
{
  layer0
    {
       map=$mirror
       texscale_s=1
       texscale_r=1
       texscale_t=1
       emission=0.3 0.3 0.3 1
    }
}
shader_maledriver
{
   layer0
   {
     map=maledriver.tga
		
   }
}

;---------------------------------------------------------------------------------

shader_lightsIN1
{
  sort_offset=1
  layer0
    {
       map=lightsin1.tga
       blendfunc=add
       texenv=replace
       emission=1 1 1 1
    }
}
shader_lightsIN2
{
  sort_offset=1
  layer0
    {
       map=lightsin2.tga
       blendfunc=add
       texenv=replace
       emission=1 1 1 1
    }
}
shader_lightsEX
{
  sort_offset=1
  layer0
    {
       map=lightsex.tga
       blendfunc=add
       texenv=replace
       emission=1 1 1 1
    }
}
shader_lightsEX1
{
  sort_offset=1
  layer0
    {
       map=lightsex1.tga
       blendfunc=add
       texenv=replace
       emission=1 1 1 1
    }
}
shader_Brakes
{
  sort_offset=1
  layer0
    {
       map=brakes.tga
       blendfunc=add
       texenv=replace
       emission=1 1 1 1
    }
}