car
{
   name=K.i.t.t 2000
   year=1985 
   credits=3d Model by "GTA V".Converson made by Arouca21. read car.ini for more
   version=090b
   id=kitt
   wheels=4
   front_area=2.0722
   skid
   {
      sample=skid.wav
   }
   shadow
   {
      texture=shadow.tga
      length=5.4
      width=2.7
      offset_z=-0.3
      offset=0
   }
  cg
  {
    x=0
    y=-0.20
    z=0.352
  }
}
graphics
{
  	shadow
  	{
    		model
    		{
      			file=shadow.dof
			use_shaders=0
    		}
		intensity=0.2
  	}
	generic
	{
		model0
                {
                        file=capot.dof
                }
                model1
                {
                        file=choques_frente.dof
                }
                model2
                {
                        file=choques_tras.dof
                }
                model3
                {
                        file=farois.dof
                }
                model4
                {
                        file=mala.dof
                }
                model5
                {
                        file=porta_condutor.dof
                }
                model6
                {
                        file=porta_passageiro.dof
                }
                model7
                {
                        file=roof.dof
                }
                model8
                {
                        file=bancos.dof
                }
                model9
                {
                        file=

    		}
	}
}

body
{
   mass=1321
  inertia
  {
    x=3211 
    y=4248 
    z=625
  }
   manual_box=1
   width=1.818
   height=1.131
   length=4.892
   cockpit_start=1
   cockpit_length=1
 model
 {
    file=body.dof
  }
  model_incar
  {
    file=body.dof
  }
  model_braking_l
  {
    file=brakes.dof
  }
  model_light_l
  {
    file=lights.dof
  }
 model_lightroad_l
 {
  file=lightsin.dof
 }
}
steer
{
   x=0.363
   y=0.105
   z=0.10
   xa=15.9
   lock=1080
   model
   {
      file=volante.dof
   }
}
engine
{
  ; Position (stub gfx)
  x=0
  y=.2
  z=1.42
  size=.25
  mass=273.39
  idle_rpm=950
  autoclutch_rpm=980
  curve_torque=torque.crv
  max_torque=620
  torque_reaction=0
  starter=1
  starter_torque=850
  start_stalled=1
  stall_rpm=890
  start_rpm=900
  shifting
  {
    automatic=0
    shift_up_rpm=5000
    shift_down_rpm=2500
    time_to_declutch=100
    time_to_clutch=300
    time_in_neutral=0
  }
  ; Inertia of engine parts
  inertia
  {
    ; Rotational inertia of engine parts (kg*m^2)
    engine=0.26
    final_drive=1
  }
  braking_coeff=1.94
  friction=0
  ;sample=engine.wav
  ;sample_rpm=3200
}
clutch
{
   max_torque=1300
}
handbrakes
{
	wheels=23
}
gearbox
{
   gears=6
   gear0
   {
      ratio=-3.5
      inertia=0.1
   }
   gear1
   {
      ratio=2.32
      inertia=0.1
   }
   gear2
   {
      ratio=1.5
      inertia=0.07
   }
   gear3
   {
      ratio=1.0
      inertia=0.04
   }
   gear4
   {
      ratio=0.8
      inertia=0.04
   }
   gear5
   {
      ratio=0.7
      inertia=0.01
   }
   ; [backward compatibility w/0.49]
   end_ratio=3.50
}
differential
{
  type=1
  ratio=3.54
  inertia=0.05
  locking_coefficient=0.050
}
aero
{
 	body
 	{
  		center=0 0 0
  		cx=0.33
  		area=1.94
 	}
 	wings=2
 	wing0
 	{
		;5kg Downforce @ 145km/h?
  		name=frontaxledf
  		span=1.7
  		cord=0.1
  		coeff_drag=0
  		coeff_down=0.369585
  		center=0 0 1.31
  		angle=45
  		angle_offset=1
 	}
 	wing1
 	{
		;45kg Downforce @ 145km/h
  		name=rearaxledf
  		span=1.5
  		cord=0.2
  		coeff_drag=0
  		coeff_down=14.137 	;16.964
  		center=0 0 -1.2315
  		angle=5
  		angle_offset=1
 	}

}
antirollbar
{
  count=1
  arb0
  {
    susp_left=0
    susp_right=1
    k=32000
  }
}
susp_front
{
  y=-0.05
  z=1.19
  restlen=0.45
  minlen=0.2
  maxlen=0.35
  k=30000
  bump_rate=5500
  rebound_rate=5500
  anti_pitch=0.4
  roll_center
  {
    x=0
    y=-0.7
    z=0
  }
}
susp_rear
{
  y=-0.05
  z=-1.38
  restlen=0.4
  minlen=0.2
  maxlen=0.45
  k=22500
  bump_rate=5000
  rebound_rate=4500
  anti_pitch=0.1
  roll_center
  {
    x=0
    y=-0.55
    z=0
  }
}
susp0~susp_front
{
  x=0.80
}
susp1~susp_front
{
  x=-0.80
}
susp2~susp_rear
{
  x=0.80
}
susp3~susp_rear
{
  x=-0.80
}
tire_model_front
{
  damping_predict_lat=1.0
  damping_predict_long=1.0
}
tire_model_rear
{
  damping_predict_lat=1.0
  damping_predict_long=1.0
}
pacejka
{
  a0=1.3
  a1=-29
  a2=1350
  a3=1632
  a4=11
  a5=0
  a6=-0.04
  a7=-0.4
  a8=0.003
  a9=-0.002
  a10=0.16
  a111=-8; 0
  a112=0
  a12=17.8; 0
  a13=0
  b0=1.57
  b1=-48
  b2=1800
  b3=6.8
  b4=444
  b5=0
  b6=0.0034
  b7=-0.008
  b8=0.66
  b9=0
  b10=0
  b11=0
  b12=0
  c0=2.46
  c1=-2.77
  c2=-2.9
  c3=-0
  c4=-3.6
  c5=-0.1
  c6=0.0004
  c7=0.22
  c8=-2.31
  c9=3.87
  c10=0.0007
  c11=-0.05
  c12=-0.006
  c13=0.33
  c14=-0.04 
  c15=-0.4
  c16=0.092
  c17=0.0114
  optimal_slipratio=0.2
  optimal_slipangle=0.139626
}
wheel_front
{
  y=0
  z=0
  steering=1
  powered=0
  camber=0
  lock=55
  ackerman=1.31
  mass=18
  inertia=1.04
  radius=0.35
  rolling_coeff=0.015
  max_braking=2100
  braking_factor=1
  tire_rate=195000
  pacejka~pacejka
  {
  }
}
wheel_rear
{
  y=0
  z=0
  steering=0
  powered=1
  camber=0
  mass=18
  inertia=1.04
  radius=0.35
  rolling_coeff=0.015
  max_braking=620
  braking_factor=0.6
  max_handbrake_torque=3000 
  tire_rate=150000
  pacejka~pacejka
  {
    optimal_slipratio=0.11
    optimal_slipangle=0.18
  }
}
wheel0~wheel_front
{
  x=0
  toe=-0.1
  model
  {
    file=left.dof
  }
}
wheel1~wheel_front
{
  x=-0
  toe=0.1
  model
  {
    file=right.dof
  }
}
wheel2~wheel_rear
{
  x=0
  toe=0.1
  model
  {
    file=left.dof
  }
}
wheel3~wheel_rear
{
  x=-0
  toe=-0.1
  model
  {
    file=right.dof
  }
}
camera0
{
  offset
  {
    x=0
    y=-0.6
    z=-5.5
  }
  angle
  {
    x=10
    y=180
    z=0
  }
  name=Chase Far
  follow
  {
    pitch=0
    yaw=1
    roll=0
  }
}
camera1
{
  offset
  {
    x=0.42
    y=-0.5
    z=0.42
  }
  angle
  {
    x=5
    y=180
    z=0
  }
  name=DriverLeft
  fov=65
  follow
  {
    pitch=1
    yaw=1
    roll=1
  }
}
camera2
{
  offset
  {
    x=-0.42
    y=-0.5
    z=0.42
  }
  angle
  {
    x=5
    y=180
    z=0
  }
  name=DriverRight
  fov=65
  follow
  {
    pitch=1
    yaw=1
    roll=1
  }
}
camera3
{
  follow
  {
    pitch=1
    yaw=1
    roll=1
  }
  offset
  {
    x=0
    y=-0.6
    z=1.4
  }
  angle
  {
    x=4
    y=180
    z=0
  }
  name=Inside Right Driver
  fov=70
}
camera4
{
  offset
  {
    x=-0.4
    y=0.45
    z=-7.5
  }
  angle
  {
    x=16
    y=130
    z=0.25
  }
}
camera5
{
  follow
  {
    pitch=0
    yaw=1
    roll=0
  }
  offset
  {
    x=0.48
    y=0.50
    z=-3.9
  }
  angle
  {
    x=15
    y=-50
    z=2.5
  }
  name=Wheels
  fov=65
}
camera6
{
  follow
  {
    pitch=1
    yaw=1
    roll=0
  }
  offset
  {
    x=-0.25
    y=0.75
    z=-4.8
  }
  angle
  {
    x=23
    y=-360
    z=20
  }
  fov=60
}
camera7
{
  offset
  {
    x=1.4
    y=0
    z=-0.6
  }
  angle
  {
    x=-2
    y=-160
    z=3
  }
  follow
  {
    pitch=0
    yaw=1
    roll=1
  }
  fov=60
}
camera8
{
  offset
  {
    x=0
    y=0
    z=-5
  }
  angle
  {
    x=2
    y=-130
    z=3
  }
  follow
  {
    pitch=0
    yaw=1
    roll=1
  }
  fov=65
}
camera9
{
  name=Driver
  fov=65
  model=0
  wheels=0
  view=2
  name=Inside
  fov=60

  follow
  {
    pitch=1
    yaw=1
    roll=1
  }
  offset
  {
    x=0.38  ;leftright
    y=0.38  ;updown
    z=-0.55  ;frontback
  }
  offset_to
  {
    x=0
    y=0
    z=10
  }
  angle
  {
    x=1.000000
    y=180.000000
    z=0.000000
  }
  src
  {
    mass=4
    k=1200
    damping=160
    maxdist=0.11
  }
  dst
  {
    mass=0
    k=0
    damping=0
    maxdist=0
  }
}

;	------------------ 5.1 ALPHA AUDIO COMPATABILTY -----------------

audio
{
   skid
   {
      volume=1
      sample=skid.wav
   }

   acc_all
   {
      attack=1000
      decay=1000
   }
  accelerate_out
  {
    smp0~audio.acc_all
    {
      sample=idle.wav
      min=0
      max=1150
      volume=5
      natural=1100
    }
    smp1~audio.acc_all
    {
     sample=engine.wav
     min=1650
     max=11000
     natural=5200
     volume=5
    }
    smp2~audio.acc_all
    {
     sample=high1.wav
     min=5100
     max=11000
     natural=6200
     volume=0.3
    }
}
  decelerate_out
  {
    smp0~audio.acc_all
    {
      sample=idle.wav
      min=0
      max=1150
      volume=5
      natural=1100
    }
    smp1~audio.acc_all
    {
     sample=engine.wav
     min=1650
     max=11000
     natural=5300
     volume=3
    }
}
  accelerate_in
  {
    smp0~audio.acc_all
    {
      sample=idlein.wav
      min=0
      max=1150
      volume=3
      natural=900
    }
    smp1~audio.acc_all
    {
     sample=engine.wav
     min=1500
     max=11000
     natural=5200
     volume=0.5
    }
    smp2~audio.acc_all
    {
     sample=high1.wav
     min=5100
     max=11000
     natural=6200
     volume=0.1
    }
}
 decelerate_in
  {
    smp0~audio.acc_all
    {
      sample=idlein.wav
      min=0
      max=1150
      volume=3
      natural=900
    }
    smp1~audio.acc_all
    {
     sample=engine.wav
     min=1500
     max=11000
     natural=5400
     volume=0.4
    }
  }
}